Projecten per jaar
Persoonlijk profiel
Research interests
Integration of Immersive Learning (AR/XR/Gamified Web Tools/programmable robots) in STEM education; Teacher digital competencies and professional development; media literacy; Gamification and digital escape games in K-12; Flipped Learning; Multimedia Learning; AI in Education
Opleiding / Academische kwalificatie
Educational Technologies, Doctor of Philosophy (PhD), Exploring e-reading experiences and its impact on sixth grade EFL student's reading comprehension, motivation, reading time, and digital attitude levels. , Bahcesehir University
1 sep 2016 → 13 jan 2020
Datum van toekenning: 13 jan 2020
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Interpersonal Communication, Master, The role of emotional contagion in interpersonal communication: A research on teacher-student communication., Marmara University
2012 → 2014
Datum van toekenning: 10 feb 2014
Bachelor of Education (B.Ed), Bachelor, Marmara University
2005 → 2009
Datum van toekenning: 22 mei 2009
Externe posities
JCAL (Journal of Computer Assisted Learning) Editor, John Wiley & Sons Ltd
2024 → …
Expertise gerelateerd aan duurzame ontwikkelingsdoelstellingen van de VN
In 2015 stemden de VN-lidstaten in met 17 wereldwijde duurzame ontwikkelingsdoelstellingen (Sustainable Development Goals, SDG's) om armoede te beëindigen, de planeet te beschermen en voor iedereen welvaart te garanderen. Het werk van deze persoon draagt bij aan de volgende duurzame ontwikkelingsdoelstelling(en):
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Quality education
Vingerafdruk
- 6 Soortgelijke profielen
Samenwerkingen en hoofdonderzoeksgebieden uit de afgelopen vijf jaar
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Dive In! Raising Awareness of Ocean Conservation through the Use of Immersive Technologies within an Integrated STEM Approach
McNamara, M. (PI), Young, K. (CoPI), Liman-Kaban, A. (CoPI) & Corry, E. (CoPI)
1/12/25 → 1/07/30
Project: Research
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MIXAP-EU: MIXed reality authoring APplications for and by teachers in EUrope
Liman-Kaban, A. (PI) & Ersoy, Z. (Research Assistant)
2/09/24 → 29/10/27
Project: Research
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STEM Café: Embracing Integrated STEM Education
Leavy, A. (CoPI), Hourigan, M. (CoPI), Carroll, C. (CoPI), Fitzpatrick, M. (CoPI), O'Dwyer, A. (CoPI), Corry, E. (CoPI), Hamilton, M. (CoPI), McNamara, M. (CoPI), Liman-Kaban, A. (CoPI), O'Shea, J. (CoPI), Young, K. (CoPI), Liston, M. (CoPI), Ryan, M. (CoPI), Cleary, C. (CoPI), McGann, R. (CoPI) & Walsh, E. (CoPI)
25/09/17 → …
Project: Teaching & Learning
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DreamsToAI-K: A Next-Generation Early Childhood AI Learning Model Based on the Object–Process (O3P) Pedagogical Framework
Liman-Kaban, A. (PI)
15/11/26 → 27/10/29
Project: Other
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From AI Anxiety to Empowerment: Redefining Teaching and Learning in the Age of Generative AI
Liman-Kaban, A. (PI) & AKDENIZ HOCAOGLU, G. (Other)
2/10/23 → 5/01/26
Project: Research
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A Delphi Study on Ethical Challenges and Ensuring Academic Integrity Regarding AI Research in Higher Education
Güneş, A. & Kaban, A. L., 20 aug 2025, In: Higher Education Quarterly. 79, 4, blz. 1-12 12 blz., e70057.Onderzoeksoutput: Article › peer review
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Immersive Learning: innovative pedagogies, techniques, best practices, and future trends
Liman-Kaban, A., Obae, C., Koscielniak, T., Stiefelbauer, C., Nakic, J., Moser, I., Cassidy, D., Otmanine, I., Foti, P., Bykova, A., Lorusso, L., Latronico, R., Pluktaite, J., Guzzon, S., Mica, S., OberHuemer, P., Miguel, F., Sarsar, F. & Toal, J., 4 dec 2024, European Digital Education Hub. 113 blz.Onderzoeksoutput: Book › peer review
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Understanding the adoption and usage of gamified web tools by K-12 teachers in Turkey: A structural equation model
Bayrak, C. & Liman-Kaban, A., 13 jun 2024, In: Education and Information Technologies. 29, 18, blz. 24759-24781 23 blz.Onderzoeksoutput: Article › peer review
Open Access -
Exploring the effect of mobile-assisted task-based learning on vocabulary achievement and student attitude
Jedi-Sari-Biglar, L. & Liman-Kaban, A., 16 okt 2023, In: Smart Learning Environments. 10, 1, 50.Onderzoeksoutput: Article › peer review
Open Access -
Co-designing A Mixed Reality Authoring Tool for Teachers: Insights from Workshops in Denmark, France, and Turkey
Khalid, M. S., Parveen, M., Debnath, U., Marfisi-Schottman, I., Seddini, M. O., Liman-Kaban, A. & Ersoy Aydin, Z., 2026, Learning and Collaboration Technologies - 13th International Conference, LCT 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Proceedings. Smith, B. K. & Borge, M. (reds.). Springer, blz. 357-375 19 blz. (Lecture Notes in Computer Science; vol. 16731 LNCS).Onderzoeksoutput: Conference contribution › peer review
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Creating interactive learning with Mixed Reality in Primary Education
Liman Kaban, D. A., Kiran, T. A. & Jedi, L., 2026, STEM Education Conference.Onderzoeksoutput: Conference contribution › peer review
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Designing an AI-Assisted Chatbot Evaluator for Preservice Teachers’ Science Lesson Plans
Ryan, M., Dwyer, A. & Liman Kaban, D. A., 2026, International Technology, Education and Development: INTED2026 Proceedings 20th conference. IATED Digital LibraryOnderzoeksoutput: Conference contribution › peer review
Open Access -
Exploring Primary Pre-Service Teachers’ and Pupils’ Experiences of Using Minecraft Education in Irish Primary Schools
Liman Kaban, D. A., Dwyer, A., McNamara, M., Corry, E. & Young, K., 21 aug 2026, In: TechTrends. 17 blz.Onderzoeksoutput: Article › peer review
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Human vs. machine feedback: Evaluating ChatGPT-4 in the assessment of secondary EFL Learners’ writing
Liman Kaban, D. A., 9 jun 2026, In: ASIA PACIFIC JOURNAL OF EDUCATORS AND EDUCATION . 41, 1, blz. 159-187 27 blz., 7.Onderzoeksoutput: Article › peer review
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TPACK-framed dialogic reading with digital vs. print storybooks: Evidence from a preschool intervention
Ugur, N. & Liman Kaban, D. A., 1 okt 2026, In: Turkish Online Journal of Distance Education. blz. 453-470 17 blz.Onderzoeksoutput: Article › peer review
Activiteiten
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Digital Game-Based Learning in Irish Teacher Education: Opportunities for STEM Curriculum Integration
Corry, E. (Speaker), Liman-Kaban, A. (Speaker), McNamara, M. (Speaker), Young, K. (Speaker), O'Dwyer, A. (Speaker) & Ryan, M. (Speaker)
29 mei 2026Activiteit: Conference Presentations
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Digital Game-Based Learning in Irish Teacher Education: Opportunities for STEM Curriculum Integration
Corry, E. (Speaker), Liman-Kaban, A. (Speaker), McNamara, M. (Speaker), Young, K. (Speaker), O'Dwyer, A. (Speaker) & Ryan, M. (Speaker)
28 mei 2026 → 30 mei 2026Activiteit: Conference Presentations
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Data Detectives and Problem Solvers: Integrated STEM with micro:bit
Carroll, C. (Speaker) & Liman-Kaban, A. (Speaker)
23 mei 2026Activiteit: Workshop
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Virtually There: Exploring the Use of VR to Support and Enhance STEM Education Beyond the Classroom Walls
McNamara, M. (Speaker), Liman-Kaban, A. (Speaker), Corry, E. (Speaker) & Young, K. (Speaker)
22 mei 2026Activiteit: Conference Presentations
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Rethinking Language Learning in the age of AI
Liman-Kaban, A. (Speaker)
13 apr 2026Activiteit: Invited talk
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Learning in Motion: The future of STEAM through digital embodiment
Liman-Kaban, A. (Speaker) & Rush, K. (Speaker)
26 mrt 2026Activiteit: Workshop
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Assessing Learning in the Age of Artificial Intelligence: Opportunities and Risks
Liman-Kaban, A. (Speaker)
12 mrt 2026Activiteit: Invited talk
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Digital Game-Based Learning in Irish Teacher Education: Opportunities for STEM Curriculum Integration
Corry, E. (Speaker), Liman-Kaban, A. (Speaker), McNamara, M. (Speaker), Young, K. (Speaker), O'Dwyer, A. (Speaker) & Ryan, M. (Speaker)
2026Activiteit: Conference Presentations
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In-Service Teachers’ Initial Experiences with the MIXAP Mixed Reality Authoring Tool.
Ersoy Aydin, Z. (Speaker) & Liman-Kaban, A. (Speaker)
2026Activiteit: Conference Presentations
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