Aysegul Liman-Kaban

Assistant Professor in ICT/ Digital Learning

Accepting PhD Students

PhD projects

game based learning; AI in education; Online Collaborative Learning

Calculated based on number of publications stored in Pure and citations from PlumX

Personal profile

Research interests

Integration of Immersive Learning (AR/XR/Gamified Web Tools/programmable robots) in STEM education; Teacher digital competencies and professional development; media literacy; Gamification and digital escape games in K-12; Flipped Learning; Multimedia Learning; AI in Education

Google Scholar Account

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  • SDG 4 - Quality Education

Fingerprint

Dive into the research topics where Aysegul Liman-Kaban is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
  • 1 Similar Profiles

Collaborations and top research areas from the last five years

Recent external collaboration on country/territory level. Dive into details by clicking on the dots or