Projectes per any
Perfil personal
Research interests
Integration of Immersive Learning (AR/XR/Gamified Web Tools/programmable robots) in STEM education; Teacher digital competencies and professional development; media literacy; Gamification and digital escape games in K-12; Flipped Learning; Multimedia Learning; AI in Education
Educació / qualificació acadèmica
Educational Technologies, Doctor of Philosophy (PhD), Exploring e-reading experiences and its impact on sixth grade EFL student's reading comprehension, motivation, reading time, and digital attitude levels. , Bahcesehir University
1 de set. 2016 → 13 de gen. 2020
Data d'adjudicació: 13 de gen. 2020
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Interpersonal Communication, Master, The role of emotional contagion in interpersonal communication: A research on teacher-student communication., Marmara University
2012 → 2014
Data d'adjudicació: 10 de febr. 2014
Bachelor of Education (B.Ed), Bachelor, Marmara University
2005 → 2009
Data d'adjudicació: 22 de maig 2009
Posicions externes
JCAL (Journal of Computer Assisted Learning) Editor, John Wiley & Sons Ltd
2024 → …
Experiència relacionada amb els SDG de les Nacions Unides
El 2015, els estats membres de l’ONU van acordar 17 objectius globals de desenvolupament sostenible (SDG) per acabar amb la pobresa, protegir el planeta i garantir la prosperitat per a tothom. El treball d'aquesta persona contribueix als següents SDG:
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Quality education
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- 1 Perfils similars
Col·laboracions i principals àrees de recerca dels darrers cinc anys
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Dive In! Raising Awareness of Ocean Conservation through the Use of Immersive Technologies within an Integrated STEM Approach
McNamara, M. (PI), Young, K. (CoPI), Liman-Kaban, A. (CoPI) & Corry, E. (CoPI)
1/12/25 → 1/07/30
Projecte: Research
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MIXAP-EU: MIXed reality authoring APplications for and by teachers in EUrope
Liman-Kaban, A. (PI) & Ersoy, Z. (Research Assistant)
2/09/24 → 29/10/27
Projecte: Research
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STEM Café: Embracing Integrated STEM Education
Leavy, A. (CoPI), Hourigan, M. (CoPI), Carroll, C. (CoPI), Fitzpatrick, M. (CoPI), O'Dwyer, A. (CoPI), Corry, E. (CoPI), Hamilton, M. (CoPI), McNamara, M. (CoPI), Liman-Kaban, A. (CoPI), O'Shea, J. (CoPI), Young, K. (CoPI), Liston, M. (CoPI), Ryan, M. (CoPI), Cleary, C. (CoPI), McGann, R. (CoPI) & Walsh, E. (CoPI)
25/09/17 → …
Projecte: Teaching & Learning
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DreamsToAI-K: A Next-Generation Early Childhood AI Learning Model Based on the Object–Process (O3P) Pedagogical Framework
Liman-Kaban, A. (PI)
15/11/26 → 27/10/29
Projecte: Other
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From AI Anxiety to Empowerment: Redefining Teaching and Learning in the Age of Generative AI
Liman-Kaban, A. (PI) & AKDENIZ HOCAOGLU, G. (Other)
2/10/23 → 5/01/26
Projecte: Research
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A Delphi Study on Ethical Challenges and Ensuring Academic Integrity Regarding AI Research in Higher Education
Güneş, A. & Kaban, A. L., 20 d’ag. 2025, In: Higher Education Quarterly. 79, 4, pàg. 1-12 12 pàg., e70057.Producció científica: Article › Avaluat per experts
16 Cites (Scopus) -
Immersive Learning: innovative pedagogies, techniques, best practices, and future trends
Liman-Kaban, A., Obae, C., Koscielniak, T., Stiefelbauer, C., Nakic, J., Moser, I., Cassidy, D., Otmanine, I., Foti, P., Bykova, A., Lorusso, L., Latronico, R., Pluktaite, J., Guzzon, S., Mica, S., OberHuemer, P., Miguel, F., Sarsar, F. & Toal, J., 4 de des. 2024, European Digital Education Hub. 113 pàg.Producció científica: Book › Avaluat per experts
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Understanding the adoption and usage of gamified web tools by K-12 teachers in Turkey: A structural equation model
Bayrak, C. & Liman-Kaban, A., 13 de juny 2024, In: Education and Information Technologies. 29, 18, pàg. 24759-24781 23 pàg.Producció científica: Article › Avaluat per experts
Accés Obert9 Cites (Scopus) -
Exploring the effect of mobile-assisted task-based learning on vocabulary achievement and student attitude
Jedi-Sari-Biglar, L. & Liman-Kaban, A., 16 d’oct. 2023, In: Smart Learning Environments. 10, 1, 50.Producció científica: Article › Avaluat per experts
Accés Obert8 Cites (Scopus) -
Co-designing A Mixed Reality Authoring Tool for Teachers: Insights from Workshops in Denmark, France, and Turkey
Khalid, M. S., Parveen, M., Debnath, U., Marfisi-Schottman, I., Seddini, M. O., Liman-Kaban, A. & Ersoy Aydin, Z., 2026, Learning and Collaboration Technologies - 13th International Conference, LCT 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Proceedings. Smith, B. K. & Borge, M. (ed.). Springer, pàg. 357-375 19 pàg. (Lecture Notes in Computer Science; vol. 16731 LNCS).Producció científica: Conference contribution › Avaluat per experts
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Creating interactive learning with Mixed Reality in Primary Education
Liman Kaban, D. A., Kiran, T. A. & Jedi, L., 2026, STEM Education Conference.Producció científica: Conference contribution › Avaluat per experts
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Designing an AI-Assisted Chatbot Evaluator for Preservice Teachers’ Science Lesson Plans
Ryan, M., Dwyer, A. & Liman Kaban, D. A., 2026, International Technology, Education and Development: INTED2026 Proceedings 20th conference. IATED Digital LibraryProducció científica: Conference contribution › Avaluat per experts
Accés Obert -
Exploring Primary Pre-Service Teachers’ and Pupils’ Experiences of Using Minecraft Education in Irish Primary Schools
Liman Kaban, D. A., Dwyer, A., McNamara, M., Corry, E. & Young, K., 21 d’ag. 2026, In: TechTrends. 17 pàg.Producció científica: Article › Avaluat per experts
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Human vs. machine feedback: Evaluating ChatGPT-4 in the assessment of secondary EFL Learners’ writing
Liman Kaban, D. A., 9 de juny 2026, In: ASIA PACIFIC JOURNAL OF EDUCATORS AND EDUCATION . 41, 1, pàg. 159-187 27 pàg., 7.Producció científica: Article › Avaluat per experts
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TPACK-framed dialogic reading with digital vs. print storybooks: Evidence from a preschool intervention
Ugur, N. & Liman Kaban, D. A., 1 d’oct. 2026, In: Turkish Online Journal of Distance Education. pàg. 453-470 17 pàg.Producció científica: Article › Avaluat per experts
Activitats
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Digital Game-Based Learning in Irish Teacher Education: Opportunities for STEM Curriculum Integration
Corry, E. (Speaker), Liman-Kaban, A. (Speaker), McNamara, M. (Speaker), Young, K. (Speaker), O'Dwyer, A. (Speaker) & Ryan, M. (Speaker)
29 de maig 2026Activitat: Conference Presentations
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Digital Game-Based Learning in Irish Teacher Education: Opportunities for STEM Curriculum Integration
Corry, E. (Speaker), Liman-Kaban, A. (Speaker), McNamara, M. (Speaker), Young, K. (Speaker), O'Dwyer, A. (Speaker) & Ryan, M. (Speaker)
28 de maig 2026 → 30 de maig 2026Activitat: Conference Presentations
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Data Detectives and Problem Solvers: Integrated STEM with micro:bit
Carroll, C. (Speaker) & Liman-Kaban, A. (Speaker)
23 de maig 2026Activitat: Workshop
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Virtually There: Exploring the Use of VR to Support and Enhance STEM Education Beyond the Classroom Walls
McNamara, M. (Speaker), Liman-Kaban, A. (Speaker), Corry, E. (Speaker) & Young, K. (Speaker)
22 de maig 2026Activitat: Conference Presentations
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Rethinking Language Learning in the age of AI
Liman-Kaban, A. (Speaker)
13 d’abr. 2026Activitat: Invited talk
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Learning in Motion: The future of STEAM through digital embodiment
Liman-Kaban, A. (Speaker) & Rush, K. (Speaker)
26 de març 2026Activitat: Workshop
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Assessing Learning in the Age of Artificial Intelligence: Opportunities and Risks
Liman-Kaban, A. (Speaker)
12 de març 2026Activitat: Invited talk
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Digital Game-Based Learning in Irish Teacher Education: Opportunities for STEM Curriculum Integration
Corry, E. (Speaker), Liman-Kaban, A. (Speaker), McNamara, M. (Speaker), Young, K. (Speaker), O'Dwyer, A. (Speaker) & Ryan, M. (Speaker)
2026Activitat: Conference Presentations
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In-Service Teachers’ Initial Experiences with the MIXAP Mixed Reality Authoring Tool.
Ersoy Aydin, Z. (Speaker) & Liman-Kaban, A. (Speaker)
2026Activitat: Conference Presentations
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